
;
[CreateMenu]
textName=Your name: 
textInputName=What will you be called:

[WindowForAddItemFromInventory]
title=Inventory

[VectorTextMenuCreatePlayer]
len=5
key0=Name
key1=Gender
key2=Race
key3=Class
key4=Finish

[VectorTextAttack]
len=4
key0=Attack
key1=Protect
key2=Skills
key3=Run

[VectorTextMenuPlayer]
len=4
key0=Characteristics
key1=Inventory
key2=Skills
key3=Quit

[VectorGenderMF]
len=2
key0=Male
key1=Female

[VectorSpecies]
len=4
key0=Human
key1=Beastman
key2=Demon
key3=Gnome

[VectorClass]
len=4
key0=Peasant
key1=Worker
key2=Homeless
key3=Blacksmith

; Player inventory
[VectorTextSpecifications]
len=11
key0=Name:
key1=Gender:
key2=Race:
key3=Class:
key4=Title:
key5=Health:
key6=Damage:
key7=Protection:
key8=Mana:
key9=Level:
key10=Experience:

[VectorTextItemPlayer]
len=7
key0=Head:
key1=Torso:
key2=Legs:
key3=Shoes:
key4=Right hand:
key5=Left hand:
key6=Cancel

[VectorTextInfoWeapon]
len=8
key0=Name:
key1=View:
key2=Type:
key3=Weight:
key4=Rare:
key5=Damage:
key6=Penetration:
key7=Level:

[VectorTextInfoArmor]
len=7
key0=Name:
key1=View:
key2=Type:
key3=Weight:
key4=Rare:
key5=Protection:
key6=Level:

[VectorTextMenuPieces]
len=2
key0=Cancel
key1=Put on

[VectorTextMenuRL]
title=Which hand to put the weapon in?
len=2
key0=Left
key1=Right


[ErrorInputName]
errorNameNotInput=You did not enter a name!
errorNameNotLenght=Short name!
